Post-Apocalyptic Bartering Simulation in VR

Description
With the growth of technology globally, the usage for hardware with Mixed Reality functionalities has expanded over the past few years. Specifically, its usage in an educational setting is something that warrants more research. Virtual Reality specifically is a form

With the growth of technology globally, the usage for hardware with Mixed Reality functionalities has expanded over the past few years. Specifically, its usage in an educational setting is something that warrants more research. Virtual Reality specifically is a form of experience that transports users into a different landscape for education. This paper explores the intricacies of a game developed in Virtual Reality to explore bartering as an educational tool. Specifically, it explores the game system that could use the benefits of Virtual Reality in educating users through experience. The hypothesis is that Virtual Reality can help facilitate this gaming experience to accomplish the goals aligned in the game overview.

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Barrett Honors College theses and creative projects are restricted to ASU community members.

Details

Contributors
Date Created
2025-05
Additional Information
English
Series
  • Academic Year 2024-2025
Extent
  • 30 pages
Open Access
Peer-reviewed