Filtering by
- All Subjects: Haptics
- Creators: McDaniel, Troy
In this experiment, a haptic glove with vibratory motors on the fingertips was tested against the standard HTC Vive controller to see if the additional vibrations provided by the glove increased immersion in common gaming scenarios where haptic feedback is provided. Specifically, two scenarios were developed: an explosion scene containing a small and large explosion and a box interaction scene that allowed the participants to touch the box virtually with their hand. At the start of this project, it was hypothesized that the haptic glove would have a significant positive impact in at least one of these scenarios. Nine participants took place in the study and immersion was measured through a post-experiment questionnaire. Statistical analysis on the results showed that the haptic glove did have a significant impact on immersion in the box interaction scene, but not in the explosion scene. In the end, I conclude that since this haptic glove does not significantly increase immersion across all scenarios when compared to the standard Vive controller, it should not be used at a replacement in its current state.



People with lower-limb prostheses experience limited tactile and perceptual knowledge of their prosthetic limbs. This has been shown to contribute to improper gait kinematics, impaired balance, and musculoskeletal disorders. This work presents a novel haptic feedback system that aims to provide real-time augmented sensory feedback to people with lower-limb prostheses. The system consists of an insole with piezoresistive force sensors, a microcontroller, and a vibrotactile thigh sleeve with four pancake motors. Force data from the insole are used to calculate the plantar center of pressure, and changes in the center of pressure are then presented to the user as time-discrete vibrations on the medial thigh. Human perceptual testing was conducted to determine the efficacy of the proposed haptic display in conveying gait information to users. Thirteen able-bodied participants wearing the haptic sleeve were able to accurately identify differences in the speed of step patterns (92.3%) and to classify full or partial patterns (94.9%). These results suggest that the system was effective in communicating center of pressure information through vibrotactile feedback.