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Nature journaling in school gardens is a unique way to engage students in the natural world, providing time to notice, wonder, and observe through writing and drawing while engaging in environmental and sustainability learning. With the number of school gardens increasing in the United States, educators can benefit from understanding

Nature journaling in school gardens is a unique way to engage students in the natural world, providing time to notice, wonder, and observe through writing and drawing while engaging in environmental and sustainability learning. With the number of school gardens increasing in the United States, educators can benefit from understanding what students experience while participating in garden-based learning activities so they can adapt their teaching to fit the educational needs of their participants. School garden studies typically focus on measuring academic and health outcomes and nature journaling studies typically focus on educator experiences with one classroom. We facilitated a nature journaling study with four elementary classrooms in a public, Title I school in the desert southwest to explore student experiences while nature journaling in their school garden. Our findings show that nature journaling provides opportunities for students to engage in sustainability literacy by helping them to develop a sense of place in their school garden, inspire environmental stewardship, and practice systems thinking right outside their classrooms.

ContributorsColbert, Julia (Author) / Merritt, Eileen (Contributor, Contributor) / Fischer, Daniel (Contributor, Contributor) / Marston, Sallie (Contributor)
Created2020-04-02
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For waste management in Asunción, Paraguay to improve, so too must the rate of public recycling participation. However, due to minimal public waste management infrastructure, it is up to individual citizens and the private sector to develop recycling solutions in the city. One social enterprise called Soluciones Ecológicas (SE) has

For waste management in Asunción, Paraguay to improve, so too must the rate of public recycling participation. However, due to minimal public waste management infrastructure, it is up to individual citizens and the private sector to develop recycling solutions in the city. One social enterprise called Soluciones Ecológicas (SE) has deployed a system of drop-off recycling stations called ecopuntos, which allow residents to deposit their paper and cardboard, plastic, and aluminum. For SE to maximize the use of its ecopuntos, it must understand the perceived barriers to, and benefits of, their use. To identify these barriers and benefits, a doer on-doer survey based on the behavioral determinants outlined in the Designing for Behavior Change Framework was distributed among Asunción residents. Results showed that perceived self-efficacy, perceived social norms, and perceived positive consequences – as well as age – were influential in shaping ecopunto use. Other determinants such as perceived negative consequences, access, and universal motivators were significant predictors of gender and age. SE and other institutions looking to improve recycling can use these results to design effective behavior change interventions.

ContributorsLoPrete, Eric (Author) / Klinsky, Sonja (Contributor) / Fischer, Daniel (Contributor) / Wiek, Arnim (Contributor)
Created2020-04-24
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Description

Often characterized by intense commoditization, heavy ecological footprint, and monopolistic governance mechanisms, the present-day industrialized food system has contributed to a growing distrust among citizens around the world. In response to this, local food initiatives promoting sustainable food and agricultural systems have formed. Little empirical research exists regarding how these

Often characterized by intense commoditization, heavy ecological footprint, and monopolistic governance mechanisms, the present-day industrialized food system has contributed to a growing distrust among citizens around the world. In response to this, local food initiatives promoting sustainable food and agricultural systems have formed. Little empirical research exists regarding how these local food initiatives think about their experience in relation a relevant conceptual framework. As such, this research entails the development of a conceptual framework based on Schlosberg and Cole’s (2015) sustainable materialist frame and literature regarding how local food initiatives may be characterized. This consists of sustainability values, collective action and political perspectives. Thirteen participants from two local food initiatives in Lüneburg, Germany were interviewed to provide in-depth insights into participant perceptions in relation to the three dimensions. Results indicate that participants exhibit strong values related to sustainability (e.g. knowledge of food origin, environmental concern, etc.), and appreciate the practical, collective work of the initiative. Additionally, a clash was found between initiative goals and participants’ perception of a lack of commitment and strong uniformity in the initiatives. Furthermore, many participants expressed political motivation and even perceived group actions as counter to the mainstream food system, although both initiatives did not identify as a politically motivated. This research sheds light on opportunities and barriers for initiative success and indicates the potential for the developed framework to serve as a lens for understanding other social initiatives aimed toward sustainability transformations.

ContributorsTrigg, Hannah (Author) / Fischer, Daniel (Contributor) / Wharton, Christopher (Contributor) / von Wehrden, Henrik (Contributor)
Created2018-06-29
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Description
Hydroelectric dams, often part of larger development programs in developing countries are characterized by conflicting interests of stakeholder groups, emblematic for the contested nature of development. Because of these different interests, stakeholders develop different evaluations of such projects, that can be understood as frames of events and projects. Frames are

Hydroelectric dams, often part of larger development programs in developing countries are characterized by conflicting interests of stakeholder groups, emblematic for the contested nature of development. Because of these different interests, stakeholders develop different evaluations of such projects, that can be understood as frames of events and projects. Frames are “the different ways of understanding or representing a system" (Leach et al. 2010 b). In this article, I analyze frames stake-holders use to convey a distinct perspective on problems, root causes, solutions, and benefits associ-ated with the hydroelectric Gibe III dam and accompanying sugarcane plantations in the Omo Valley, Ethiopia. I found that stakeholders use contrasting frames and narratives to describe the projects, but partially also propose mutual solutions. Stakeholders incorporate modernist arguments to justify their actions. Supporters and opponents address different aspects of the livelihoods of Omo valley inhabitants. By analyzing different frames and narratives, this paper contributes to opening up and broadening the debate on the development activities in the Omo valley and shows alternative pathways for sustainable development projects in Ethiopia.
ContributorsGerigk, Rebecca (Author) / Fischer, Daniel (Contributor) / Aggarwal, Rimjhim (Contributor) / Hodbod, Jennifer (Contributor)
Created2018-06-27
Description

Affective computing allows computers to monitor and influence people’s affects, in other words emotions. Currently, there is a lot of research exploring what can be done with this technology. There are many fields, such as education, healthcare, and marketing, that this technology can transform. However, it is important to question

Affective computing allows computers to monitor and influence people’s affects, in other words emotions. Currently, there is a lot of research exploring what can be done with this technology. There are many fields, such as education, healthcare, and marketing, that this technology can transform. However, it is important to question what should be done. There are unique ethical considerations in regards to affective computing that haven't been explored. The purpose of this study is to understand the user’s perspective of affective computing in regards to the Association of Computing Machinery (ACM) Code of Ethics, to ultimately start developing a better understanding of these ethical concerns. For this study, participants were required to watch three different videos and answer a questionnaire, all while wearing an Emotiv EPOC+ EEG headset that measures their emotions. Using the information gathered, the study explores the ethics of affective computing through the user’s perspective.

ContributorsInjejikian, Angelica (Author) / Gonzalez-Sanchez, Javier (Thesis director) / Chavez-Echeagaray, Maria Elena (Committee member) / Computer Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2021-05
Description

Cryptojacking is a process in which a program utilizes a user’s CPU to mine cryptocurrencies unknown to the user. Since cryptojacking is a relatively new problem and its impact is still limited, very little has been done to combat it. Multiple studies have been conducted where a cryptojacking detection system

Cryptojacking is a process in which a program utilizes a user’s CPU to mine cryptocurrencies unknown to the user. Since cryptojacking is a relatively new problem and its impact is still limited, very little has been done to combat it. Multiple studies have been conducted where a cryptojacking detection system is implemented, but none of these systems have truly solved the problem. This thesis surveys existing studies and provides a classification and evaluation of each detection system with the aim of determining their pros and cons. The result of the evaluation indicates that it might be possible to bypass detection of existing systems by modifying the cryptojacking code. In addition to this classification, I developed an automatic code instrumentation program that replaces specific instructions with functionally similar sequences as a way to show how easy it is to implement simple obfuscation to bypass detection by existing systems.

ContributorsLarson, Kent Merle (Author) / Bazzi, Rida (Thesis director) / Shoshitaishvili, Yan (Committee member) / Computer Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2021-05
Description

This paper is centered on the use of generative adversarial networks (GANs) to convert or generate RGB images from grayscale ones. The primary goal is to create sensible and colorful versions of a set of grayscale images by training a discriminator to recognize failed or generated images and training a

This paper is centered on the use of generative adversarial networks (GANs) to convert or generate RGB images from grayscale ones. The primary goal is to create sensible and colorful versions of a set of grayscale images by training a discriminator to recognize failed or generated images and training a generator to attempt to satisfy the discriminator. The network design is described in further detail below; however there are several potential issues that arise including the averaging of a color for certain images such that small details in an image are not assigned unique colors leading to a neutral blend. We attempt to mitigate this issue as much as possible.

ContributorsMarkabawi, Jah (Co-author) / Masud, Abdullah (Co-author) / Lobo, Ian (Co-author) / Koleber, Keith (Co-author) / Yang, Yingzhen (Thesis director) / Wang, Yancheng (Committee member) / Computer Science and Engineering Program (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2021-05
Description

This paper is centered on the use of generative adversarial networks (GANs) to convert or generate RGB images from grayscale ones. The primary goal is to create sensible and colorful versions of a set of grayscale images by training a discriminator to recognize failed or generated images and training a

This paper is centered on the use of generative adversarial networks (GANs) to convert or generate RGB images from grayscale ones. The primary goal is to create sensible and colorful versions of a set of grayscale images by training a discriminator to recognize failed or generated images and training a generator to attempt to satisfy the discriminator. The network design is described in further detail below; however there are several potential issues that arise including the averaging of a color for certain images such that small details in an image are not assigned unique colors leading to a neutral blend. We attempt to mitigate this issue as much as possible.

ContributorsMasud, Abdullah Bin (Co-author) / Koleber, Keith (Co-author) / Lobo, Ian (Co-author) / Markabawi, Jah (Co-author) / Yang, Yingzhen (Thesis director) / Wang, Yancheng (Committee member) / Computer Science and Engineering Program (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2021-05
Description

The NCAA is changing the current rules and regulations around a student-athlete’s name, image, and likeness. Previously, student-athletes were not allowed to participate in business activities or noninstitutional promotional activities. With the new rule changes, student-athletes will be able to engage in business activities related to their own name, image,

The NCAA is changing the current rules and regulations around a student-athlete’s name, image, and likeness. Previously, student-athletes were not allowed to participate in business activities or noninstitutional promotional activities. With the new rule changes, student-athletes will be able to engage in business activities related to their own name, image, and likeness. The goal of the team was to help “prepare athletes to understand and properly navigate the evolving restrictions and guidelines around athlete name, image, and likeness”. In order to accomplish this, the team had to understand the problems student-athletes face with these changing rules and regulations. The team conducted basic market research to identify the problem. The problem discovered was the lack of communication between student-athletes and businesses. In order to verify this problem, the team conducted several interviews with Arizona State University Athletic Department personnel. From the interviews, the team identified that the user is the student-athletes and the buyer is the brands and businesses. Once the problem was verified and the user and buyer were identified, a solution that would best fit the customers was formulated. The solution is a platform that assists student-athletes navigate the changing rules of the NCAA by providing access to a marketplace optimized to working with student-athletes and offering an ease of maintaining relationships between student-athletes and businesses. The solution was validated through meetings with interested brands. The team used the business model and market potential to pitch the business idea to the brands. Finally, the team gained traction by initiating company partnerships.

ContributorsSchulte, Brooke (Co-author) / Recato, Bella (Co-author) / Winston, Blake (Co-author) / Byrne, Jared (Thesis director) / Lee, Christopher (Committee member) / Kunowski, Jeffrey (Committee member) / Computer Science and Engineering Program (Contributor) / Dean, W.P. Carey School of Business (Contributor) / Barrett, The Honors College (Contributor)
Created2021-05
Description

A project about developing software for learning turned into a project for learning about software development. The submission here only includes the journal. However, the journal has a link to the public GitHub repository containing the source code for the thesis. The source code implements a program to facilitate self-study

A project about developing software for learning turned into a project for learning about software development. The submission here only includes the journal. However, the journal has a link to the public GitHub repository containing the source code for the thesis. The source code implements a program to facilitate self-study by allowing the user to create quizzes. The journal contains my experience working on the project (both successes and failures).

ContributorsRoper, Branden Gerald (Author) / Miller, Phillip (Thesis director) / Zazkis, Dov (Committee member) / Computer Science and Engineering Program (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2021-05