Matching Items (98)
Description

Education has been at the forefront of many issues in Arizona over the past several years with concerns over lack of funding sparking the Red for Ed movement. However, despite the push for educational change, there remain many barriers to education including a lack of visibility for how Arizona schools

Education has been at the forefront of many issues in Arizona over the past several years with concerns over lack of funding sparking the Red for Ed movement. However, despite the push for educational change, there remain many barriers to education including a lack of visibility for how Arizona schools are performing at a legislative district level. While there are sources of information released at a school district level, many of these are limited and can become obscure to legislators when such school districts lie on the boundary between 2 different legislative districts. Moreover, much of this information is in the form of raw spreadsheets and is often fragmented between government websites and educational organizations. As such, a visualization dashboard that clearly identifies schools and their relative performance within each legislative district would be an extremely valuable tool to legislative bodies and the Arizona public. Although this dashboard and research are rough drafts of a larger concept, they would ideally increase transparency regarding public information about these districts and allow legislators to utilize the dashboard as a tool for greater understanding and more effective policymaking.

ContributorsColyar, Justin Dallas (Author) / Michael, Katina (Thesis director) / Maciejewski, Ross (Committee member) / Tate, Luke (Committee member) / Computer Science and Engineering Program (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2021-05
Description

The focus of my honors thesis is to find ways to use deep learning in tandem with tools in statistical mechanics to derive new ways to solve problems in biophysics. More specifically, I’ve been interested in finding transition pathways between two known states of a biomolecule. This is because understanding

The focus of my honors thesis is to find ways to use deep learning in tandem with tools in statistical mechanics to derive new ways to solve problems in biophysics. More specifically, I’ve been interested in finding transition pathways between two known states of a biomolecule. This is because understanding the mechanisms in which proteins fold and ligands bind is crucial to creating new medicines and understanding biological processes. In this thesis, I work with individuals in the Singharoy lab to develop a formulation to utilize reinforcement learning and sampling-based robotics planning to derive low free energy transition pathways between two known states. Our formulation uses Jarzynski’s equality and the stiff-spring approximation to obtain point estimates of energy, and construct an informed path search with atomistic resolution. At the core of this framework, is our first ever attempt we use a policy driven adaptive steered molecular dynamics (SMD) to control our molecular dynamics simulations. We show that both the reinforcement learning (RL) and robotics planning realization of the RL-guided framework can solve for pathways on toy analytical surfaces and alanine dipeptide.

ContributorsHo, Nicholas (Author) / Maciejewski, Ross (Thesis director) / Singharoy, Abhishek (Committee member) / Barrett, The Honors College (Contributor) / School of Mathematical and Statistical Sciences (Contributor) / Computer Science and Engineering Program (Contributor)
Created2022-12
Description
With the population size growing rapidly at Arizona State University, students are more likely to get sick and miss school when living on campus. The purpose of this project was to design a mobile web application called, SeeSick, that would visualize the spread of illness on the ASU Tempe campus.

With the population size growing rapidly at Arizona State University, students are more likely to get sick and miss school when living on campus. The purpose of this project was to design a mobile web application called, SeeSick, that would visualize the spread of illness on the ASU Tempe campus. This application would provide students with information that could help prevent the spread of illness and allow them to take actionable steps for staying healthy. To accomplish the design and testing of this application, research was conducted on how technology is currently used by students when they are sick, how to design an effective user interface for ASU students, how to physically visualize the spread of the flu on an app, and if an application like this would be useful. The visualizations are created from a user input form and from Twitter data scraping and are displayed on a heat map of the Tempe campus. 126 students were surveyed before the development of the application and once the application was functional, 87 students were interviewed for user testing. Through trial-and-error design and testing, the application was analyzed to determine if it would be used and change behavior. The design of SeeSick successfully provided users with a way to visualize the spread of symptoms on campus and presented them personalized feedback about their symptoms. 62% of students interviewed found the application to be useful and 84% of participants found it easy to use. However, 57% of students said their behavior would not change while using SeeSick. Of the students who tested the application, SeeSick was found to be useful, easy to use, but would not cause behavior change. The current version supports the goal to create a mobile application that tracks the spread of the flu on campus, however it was not tested enough to determine if it would change behavior. With further development and larger testing groups, SeeSick could be improved to not only track the spread of illness on a hyper-local level, but also create actionable steps to prevent the spread of illness.
ContributorsChartier, McKinsey Lynne (Author) / Hekler, Eric (Thesis director) / Maciejewski, Ross (Committee member) / Barrett, The Honors College (Contributor)
Created2014-12
Description
Speech recognition in games is rarely seen. This work presents a project, a 2D computer game named "The Emblems" which utilizes speech recognition as input. The game itself is a two person strategy game whose goal is to defeat the opposing player's army. This report focuses on the speech-recognition aspect

Speech recognition in games is rarely seen. This work presents a project, a 2D computer game named "The Emblems" which utilizes speech recognition as input. The game itself is a two person strategy game whose goal is to defeat the opposing player's army. This report focuses on the speech-recognition aspect of the project. The players interact on a turn-by-turn basis by speaking commands into the computer's microphone. When the computer recognizes a command, it will respond accordingly by having the player's unit perform an action on screen.
ContributorsNguyen, Jordan Ngoc (Author) / Kobayashi, Yoshihiro (Thesis director) / Maciejewski, Ross (Committee member) / Barrett, The Honors College (Contributor) / Computing and Informatics Program (Contributor) / Computer Science and Engineering Program (Contributor)
Created2014-05
Description
The project, "The Emblems: OpenGL" is a 2D strategy game that incorporates Speech Recognition for control and OpenGL for computer graphics. Players control their own army by voice commands and try to eliminate the opponent's army. This report focuses on the 2D art and visual aspects of the project. There

The project, "The Emblems: OpenGL" is a 2D strategy game that incorporates Speech Recognition for control and OpenGL for computer graphics. Players control their own army by voice commands and try to eliminate the opponent's army. This report focuses on the 2D art and visual aspects of the project. There are different sprites for the player's army units and icons within the game. The game also has a grid for easy unit placement.
ContributorsHsia, Allen (Author) / Kobayashi, Yoshihiro (Thesis director) / Maciejewski, Ross (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2014-05
Description
Due to the popularity of the movie industry, a film's opening weekend box-office performance is of great interest not only to movie studios, but to the general public, as well. In hopes of maximizing a film's opening weekend revenue, movie studios invest heavily in pre-release advertisement. The most visible advertisement

Due to the popularity of the movie industry, a film's opening weekend box-office performance is of great interest not only to movie studios, but to the general public, as well. In hopes of maximizing a film's opening weekend revenue, movie studios invest heavily in pre-release advertisement. The most visible advertisement is the movie trailer, which, in no more than two minutes and thirty seconds, serves as many people's first introduction to a film. The question, however, is how can we be confident that a trailer will succeed in its promotional task, and bring about the audience a studio expects? In this thesis, we use machine learning classification techniques to determine the effectiveness of a movie trailer in the promotion of its namesake. We accomplish this by creating a predictive model that automatically analyzes the audio and visual characteristics of a movie trailer to determine whether or not a film's opening will be successful by earning at least 35% of a film's production budget during its first U.S. box office weekend. Our predictive model performed reasonably well, achieving an accuracy of 68.09% in a binary classification. Accuracy increased to 78.62% when including genre in our predictive model.
ContributorsWilliams, Terrance D'Mitri (Author) / Pon-Barry, Heather (Thesis director) / Zafarani, Reza (Committee member) / Maciejewski, Ross (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2014-05
Description
This work explores the development of a visual analytics tool for geodemographic exploration in an online environment. We mine 78 million records from the United States white pages, link the location data to demographic data (specifically income) from the United States Census Bureau, and allow users to interactively compare distributions

This work explores the development of a visual analytics tool for geodemographic exploration in an online environment. We mine 78 million records from the United States white pages, link the location data to demographic data (specifically income) from the United States Census Bureau, and allow users to interactively compare distributions of names with regards to spatial location similarity and income. In order to enable interactive similarity exploration, we explore methods of pre-processing the data as well as on-the-fly lookups. As data becomes larger and more complex, the development of appropriate data storage and analytics solutions has become even more critical when enabling online visualization. We discuss problems faced in implementation, design decisions and directions for future work.
ContributorsIbarra, Jose Luis (Author) / Maciejewski, Ross (Thesis director) / Mack, Elizabeth (Committee member) / Longley, Paul (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2014-05
Description
The Global Change Assessment Model (GCAM) is an integrated assessment tool for exploring consequences and responses to global change. However, the current iteration of GCAM relies on NetCDF file outputs which need to be exported for visualization and analysis purposes. Such a requirement limits the uptake of this modeling platform

The Global Change Assessment Model (GCAM) is an integrated assessment tool for exploring consequences and responses to global change. However, the current iteration of GCAM relies on NetCDF file outputs which need to be exported for visualization and analysis purposes. Such a requirement limits the uptake of this modeling platform for analysts that may wish to explore future scenarios. This work has focused on a web-based geovisual analytics interface for GCAM. Challenges of this work include enabling both domain expert and model experts to be able to functionally explore the model. Furthermore, scenario analysis has been widely applied in climate science to understand the impact of climate change on the future human environment. The inter-comparison of scenario analysis remains a big challenge in both the climate science and visualization communities. In a close collaboration with the Global Change Assessment Model team, I developed the first visual analytics interface for GCAM with a series of interactive functions to help users understand the simulated impact of climate change on sectors of the global economy, and at the same time allow them to explore inter comparison of scenario analysis with GCAM models. This tool implements a hierarchical clustering approach to allow inter-comparison and similarity analysis among multiple scenarios over space, time, and multiple attributes through a set of coordinated multiple views. After working with this tool, the scientists from the GCAM team agree that the geovisual analytics tool can facilitate scenario exploration and enable scientific insight gaining process into scenario comparison. To demonstrate my work, I present two case studies, one of them explores the potential impact that the China south-north water transportation project in the Yangtze River basin will have on projected water demands. The other case study using GCAM models demonstrates how the impact of spatial variations and scales on similarity analysis of climate scenarios varies at world, continental, and country scales.
ContributorsChang, Zheng (Author) / Maciejewski, Ross (Thesis advisor) / Sarjoughian, Hessam S. (Committee member) / White, Dave (Committee member) / Luo, Wei (Committee member) / Arizona State University (Publisher)
Created2015
Description
Vectorization is an important process in the fields of graphics and image processing. In computer-aided design (CAD), drawings are scanned, vectorized and written as CAD files in a process called paper-to-CAD conversion or drawing conversion. In geographic information systems (GIS), satellite or aerial images are vectorized to create maps. In

Vectorization is an important process in the fields of graphics and image processing. In computer-aided design (CAD), drawings are scanned, vectorized and written as CAD files in a process called paper-to-CAD conversion or drawing conversion. In geographic information systems (GIS), satellite or aerial images are vectorized to create maps. In graphic design and photography, raster graphics can be vectorized for easier usage and resizing. Vector arts are popular as online contents. Vectorization takes raster images, point clouds, or a series of scattered data samples in space, outputs graphic elements of various types including points, lines, curves, polygons, parametric curves and surface patches. The vectorized representations consist of a different set of components and elements from that of the inputs. The change of representation is the key difference between vectorization and practices such as smoothing and filtering. Compared to the inputs, the vector outputs provide higher order of control and attributes such as smoothness. Their curvatures or gradients at the points are scale invariant and they are more robust data sources for downstream applications and analysis. This dissertation explores and broadens the scope of vectorization in various contexts. I propose a novel vectorization algorithm on raster images along with several new applications for vectorization mechanism in processing and analysing both 2D and 3D data sets. The main components of the research are: using vectorization in generating 3D models from 2D floor plans; a novel raster image vectorization methods and its applications in computer vision, image processing, and animation; and vectorization in visualizing and information extraction in 3D laser scan data. I also apply vectorization analysis towards human body scans and rock surface scans to show insights otherwise difficult to obtain.
ContributorsYin, Xuetao (Author) / Razdan, Anshuman (Thesis advisor) / Wonka, Peter (Committee member) / Femiani, John (Committee member) / Maciejewski, Ross (Committee member) / Arizona State University (Publisher)
Created2016
Description
Traditionally, visualization is one of the most important and commonly used methods of generating insight into large scale data. Particularly for spatiotemporal data, the translation of such data into a visual form allows users to quickly see patterns, explore summaries and relate domain knowledge about underlying geographical phenomena that would

Traditionally, visualization is one of the most important and commonly used methods of generating insight into large scale data. Particularly for spatiotemporal data, the translation of such data into a visual form allows users to quickly see patterns, explore summaries and relate domain knowledge about underlying geographical phenomena that would not be apparent in tabular form. However, several critical challenges arise when visualizing and exploring these large spatiotemporal datasets. While, the underlying geographical component of the data lends itself well to univariate visualization in the form of traditional cartographic representations (e.g., choropleth, isopleth, dasymetric maps), as the data becomes multivariate, cartographic representations become more complex. To simplify the visual representations, analytical methods such as clustering and feature extraction are often applied as part of the classification phase. The automatic classification can then be rendered onto a map; however, one common issue in data classification is that items near a classification boundary are often mislabeled.

This thesis explores methods to augment the automated spatial classification by utilizing interactive machine learning as part of the cluster creation step. First, this thesis explores the design space for spatiotemporal analysis through the development of a comprehensive data wrangling and exploratory data analysis platform. Second, this system is augmented with a novel method for evaluating the visual impact of edge cases for multivariate geographic projections. Finally, system features and functionality are demonstrated through a series of case studies, with key features including similarity analysis, multivariate clustering, and novel visual support for cluster comparison.
ContributorsZhang, Yifan (Author) / Maciejewski, Ross (Thesis advisor) / Mack, Elizabeth (Committee member) / Liu, Huan (Committee member) / Davulcu, Hasan (Committee member) / Arizona State University (Publisher)
Created2016