Matching Items (148)
Filtering by

Clear all filters

141019-Thumbnail Image.png
Description

Careful considerations in designing and organizing information for restaurant point-of-sale (POS) systems can affect user experience. Unfortunately, usability guidelines are sparse for these systems. Applications from other studies, such as categorical organization and F-shape, are implemented in an experimental interface as a starting point of discussion. A control interface was

Careful considerations in designing and organizing information for restaurant point-of-sale (POS) systems can affect user experience. Unfortunately, usability guidelines are sparse for these systems. Applications from other studies, such as categorical organization and F-shape, are implemented in an experimental interface as a starting point of discussion. A control interface was designed after the default version of NCR Aloha’s POS program: Aloha Table Service. Novice and expert order taking strategies were also observed to compare input differences. This study examined selection time, total time, and selection accuracy across both order and interface types. The results show that time and number of key presses are significantly reduced under the treatment interface, and that teaching expert order taking strategies to novice users may help reduce cognitive load.

ContributorsWang, Cheryl Caresse (Author) / Branaghan, Russell (Contributor) / Cooke, Nancy (Degree committee member)
Created2016-05
Description
The static, fragmentary archaeological record requires us to construct models of the human past. Traditionally, these have been narratives that make compelling stories but are difficult to evaluate. Recent advances in geospatial and agent-based modeling technology offers the potential to create quantitative models of human systems, but also challenge us

The static, fragmentary archaeological record requires us to construct models of the human past. Traditionally, these have been narratives that make compelling stories but are difficult to evaluate. Recent advances in geospatial and agent-based modeling technology offers the potential to create quantitative models of human systems, but also challenge us to conceive of human societies in ways that can be expressed in algorithmic form. Besides making our own explanations more robust, integrating such quantitative modeling into archaeological practice can produce more useful accounts of human systems and their long-term dynamics for other disciplines and policy makers.|abstract
ContributorsBarton, C. Michael (Author)
Created2009
ContributorsMarine Biological Laboratory (Woods Hole, Mass.) (Publisher, Publisher) / Arizona Board of Regents (Publisher, Publisher)
Created1947
ContributorsMarine Biological Laboratory (Woods Hole, Mass.) (Publisher, Publisher) / Arizona Board of Regents (Publisher, Publisher)
Created1935
ContributorsMarine Biological Laboratory (Woods Hole, Mass.) (Publisher, Publisher) / Arizona Board of Regents (Publisher, Publisher)
Created1950